yosho
Airship Navigator
Posts: 120
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Post by yosho on Apr 17, 2006 14:35:04 GMT -5
www.playonline.com/pcd/update/ff11us/2006041883vPh1/detail.htmlSomething for the EoT PLD that might make pld > nin for tanking I hope ^^ The following features have been added to the paladin job:Shield Mastery: Grants bonus TP when blocking an attack with a shield. Shields have been altered in the following ways:The chance of blocking with a shield in battle has been increased. Shields now block more damage. Auto Refresh: Gradually restores MP.
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Post by Goero on Apr 17, 2006 14:45:36 GMT -5
WE WILL PUT THOSE NASTY NINS IN THEIR PLACE!!!
lol ^^ im glad to hear about the auto refresh, i hope this means that rdms will still refresh us though.. cause im sure this auto-refresh still wont be all that great.
i like the TP thing ^^ i block a lot of attacks. would be nice, i wonder how much TP per block we get...
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Post by tarureaper on Apr 17, 2006 14:51:32 GMT -5
WE WILL PUT THOSE NASTY NINS IN THEIR PLACE!!! ;D This could be the start of PLD's activly working in SC's, instead of solo ws whenever its ready cuz it takes so darn long.
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yosho
Airship Navigator
Posts: 120
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Post by yosho on Apr 17, 2006 15:57:24 GMT -5
WE WILL PUT THOSE NASTY NINS IN THEIR PLACE!!! ;D This could be the start of PLD's activly working in SC's, instead of solo ws whenever its ready cuz it takes so darn long. Well one reason pld wont SC is because the do alot less dmg, and i think a great way to use pld TP is spirits Within becuase it ignors Defence Being a Samurai, something else that really catches my attention is ----> "The amount of TP accumulated when attacking a monster has changed for both the player and the monster."
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Post by Jimmysuperfly on Apr 18, 2006 13:11:37 GMT -5
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